Animation Theory

 

 

·        Why Every Animator Should Master the Bouncing Ball

 

·        Using Movie Maker – by T. Earl

 

·        Using Premiere – by T. Earl

 

·        Claymation – by T. Earl

 

·        3ds Max Settings

 

·        Uploading your Portfolio to YouTube

 

·        Scanning a Picture or Document

 

·        Scanning to Acrobat PDF format – scanning your Model Sheet(s) & Storyboard(s)

 

·        Comic Life Software – Tutorial on creating a comic or Storyboard

 

·        Creating an Animated Gif or Classical Animation using Photoshop

 

·        Classical Animation – Scan – Photoshop – Making an Animated Gif – by K. Hindle

 

·        Facial Expressions

 

·        3 Reasons Why Every Animator Should Master the Bouncing Ball with Ray Chase

 

·        Reversing a Movie Clip using Premiere

 

 

·        Burning a CD using Roxio

 

·        Storytelling – By J. Slamka

 

·        Spline Modeling – By J. Slamka

 

·        A Very Basic History of Animation

 

·        Basics of Animation – 3D Graphics, Objects – parts, NTSC, PAL, Film, Keyframes

 

·        Animation Tips & Tricks by Shawn Kelly of http://www.animationmentor.com

 

·        Viewports – Orthographic views

 

·        Display Modes – Smooth to bounding box

 

·        Basics of Lights and Cameras – Types and Setup

 

·        Basics of Rendering and Normals –Rendering info and what are Normals?

 

·        Camera Angles – Create mood in your animation with different camera angles.

 

·        Animation Principles    

 

·        Modeling Methods

 

·        Building a Human Head Tutorial – By G. Goodwin

 

·        Animating a Human Head Using Morpher – J. Pollock

 

·        Your ideas?

 

 

 

 

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